While wearing it, you gain the following benefits: Weapon (glaive), legendary (requires attunement). With Wild Shape, druids can become unstoppable as they temporarily turn into animals of steadily increasing power. On a hit, the attack deals an extra 1d6 damage of the weapon's type, and you gain that same amount of temporary hit points which last until the end of your next turn. A Bleeding Bouquet typically consist of a collection of 6 darts. This dazzling bag is made out of light and appears empty. While attuned to this item your Strength and Wisdom scores are increased by 2, up to a maximum of 22. This enchanted needle and thread can quickly mend any tear, hole, or run in any garment. Any gem pried from the helm crumbles to dust. Equinox is typically acquired when it is dormant and each additional state can be achieved through various means; be they physical acts, emotional acts, or philosophical acts, it need only be a heroic act to awaken the next state for Equinox. 10 Gold. On this document readers will find completely original items, homebrew items inspired by artwork, overly complex and completely broken Critical Role style awakened weapons, a surprising lack of Uncommon items, items made years ago that aren't "up to snuff", items made yesterday, items made by other creators that caught my interest (all of these are sourced in their various sections and are open to the public), and items heavily inspired by other creator's items while not being identical. Glory is a suit of full plate armor intricately engraved with angelic imagery. Blink - The double edged blade of this dagger seems to infrequently phase in and out of reality for brief moments. Your skin develops a black and spiny bark-like appearance and you gain the benefit of the barkskin spell (doesnt require concentration). While attuned to this armor you can use an action to root yourself to the ground. This concentration can be broken if the blade is targeted by a Dispel Magic spell or similar effect. A creature attuned to Kyzzierth's Renown has their Charisma and Strength score increased by 2, up to a maximum of 22. On a failure, you enter a stabbing frenzy and must use each turn to move to the nearest creature and use your action to make a melee attack with the dagger. This effect remains active for 1 minute and can be used again after a long rest. Weapons (Daggers), Artifact (requires attunement, both daggers occupy only one attunement slot when attuned together). Arm of Dawn is a beautifully crafted glaive with a sunburst pattern crafted into the crossguard. Over the course of a long rest the creature attuned to Venom can replace the poison contained within the hilt vial. Warlords Bounty is a set of finely crafted arm bracers, set with multiple adamantine studs. This bola can be thrown as an action at a creature within 30 feet of you. The items in this compendium are an assortment of items I have collected or created. Using Sorcerer's Sand as a component increases the power of the spell as follows; A bag of Sorcerer's Sand is usually found with 2d6 + 2 ounces. Valor has 5 charges for the following properties. While attuned to Gothic you can use an action to cast the following spells once per day, if the spell requires a saving throw the DC is 16. Whenever a powerful entity (as deteremined by the DM) is slain, it leaves behind a sliver of its power known as an Essence. Fighting Style: The paladin gains the Interception fighting style. As an action, while in an area of darkness, a creature attuned to this weapon can turn invisible for as long as they are in an area of darkness and move no more than half their movement speed. While attuned to Ice you are immune to disease and can't be charmed or frightened. Nature's Guardian. Wondrous Item, rare (requires attunement). The dice have advantage (or automatically succeed depending on DM) on any gambling check made by someone attuned to them. No matter what poison is contained, a creature attuned to the weapon may replace the poison with another over a long rest. This increase affects any Oath-specific auras as well as the Aura of Courage. For after all, what self respecting archmage would dare risk ruining his silk tunic straight from the islands of Morsen and their legendary silk worms. Subzero: The target must make a Constitution saving throw (DC 16), taking 4d6 cold damage and become restrained as they begin to freeze solid on a failure, creatures that fail by 5 or more are instantly frozen. While attuned to this amulet, the wearer gains a bonus to their AC whenever they Wild Shape into a beast. His blade, known simply as Ice was lost in the events of the cataclysm. Energy Nullification. If they do have it, their multi-attack increases by one. When a rat swarm is within 5 ft of the character that is attuned to the lantern and that character is subjected to an attack requiring an attack roll, the character can use their reaction to cause the rat swarm to briefly move into the characters space and intercept the blow, using a Rat Swarms AC and HP. Click here to edit contents of this page. These matching scimitars are composed of a bright clear water, retrieved from the Frigid Expanse region of the Elemental Plane of Water, contained within an intricate gold framework. Finally, once per day, while wielding this weapon you can use a bonus action to cause smoke to billow out from the head of the club for 1 minute creating a cloud of heavily obscuring smoke, a creature attuned to the Smoke Stick can see through the smoke as if it were light obscuration rather than heavy. If the character ever commits an affront to nature and does not seek immediate repentance, the attunement is broken and the tree dies, releasing a single seed into the wind. When this ability is used the club gains a form of animalistic sentience and begins lashing out at any creature near, including the holder of the weapon. Examples of such powerful entities and their respective Essence powers can include, but are not limited to; The Devourer grows in power with the wielder; gaining a bonus to attack and damage rolls and able to hold a number of infusion equal to half of the wielders proficiency modifier rounded down. You can add your spellcasting ability modifier to any Constitution saving throws you make to maintain concentration on a spell. While attuned to Oathkeeper you gain the following tenet: "Honesty. A white robe was made for good, gray for neutral, and black for evil. Any charges accumulated are lost if a round of combat ends without Hate hitting a creature or if any creature other than the one that had previously been hit is hit with an attack. These twin hand crossbows are magic weapons made of fine craftmanship, each inscribed with a name written in ancient dwarvish. Venom has a +2 modifier to attack and damage rolls. Winter's Heart has three states; dormant, awakened, and ascended. Immunity to poison damage and the poisoned condition, Advantage on saving throws against spells and other magical effects, You gain the ability to speak to snakes and can cast the. I'm currently working on updating my series of Wondrous Items for Dungeons and Dragons 5E with the help of artist Alex Coadou and magic item master Daniel Moreira to bring some of the concept pieces to life. Creatures that are targeted with a hostile action by the wearer (attack, spell, push, etc) make Charisma Saving Throw with advantage after the action is performed (all following Charisma saving throws by the creature for the Cape of the Mazequine are made at advantage as well), Weapon (longbow), Legendary (requires attunement). The scroll then vanishes in a plume of vapor, and it destroyed. Personality. This time we look at 5e magic items. Winter's Heart adds a +1 bonus to an attuned creatures spell attack modifier, Winter's Heart grants an attuned creature immunity to exhaustion from cold environments or high altitudes. This wicked looking greataxe counts as a +3 Weapon. Over the first few days the creatures physical appearance will begin to change; their eyes will yellow and develop slits like a snakes, their skin will begin to grow patches of scales, and their hair will begin to fall out. You have a +1 bonus to attack and damage rolls made with each of these bullets. The spell save DC for this spell is 18. This property of the weapon can't be used again until the next dusk. 5e Wondrous Items - D&D Wiki 5e Wondrous Items Back to Main Page 5e Homebrew Equipment Please leave the " (5e Equipment)" identifier in the page title when creating your new equipment! Magical Item (Longsword), Very Rare (requires attunement). As an action a creature wielding the staff can twist both sides, causing the grooves to re-align, at which point the staff becomes an Immovable Rod. Planar Bane: Valor deals an additional 1d6 damage to creatures not native to the prime material plane. Arcane propulsion arm. This coating last until a creature is hit with an attack by Venom. This drive is more pronounced in individuals that lean towards selfish and self-serving personalities and is more subdued and tempered in individuals with altruistic and benevolent personalities, though the compulsion is still present no matter the creatures temperament. Advanced Search. Attacks made with this weapon while it is in the border ethereal deal force damage instead of necrotic. The Devourer seeks only to grow its own power and challenge and kill ever stronger creatures and entities. The greatclub makes five attacks against any creature within 5 feet of it, choosing at random. Once you complete the quest, you become attuned to Oathkeeper. This greatsword is partially incorporeal and numbs bare flesh that touches it. This unusually small hand crossbow packs a mighty punch. Wondrous items for DnD 5E. Each variant corresponds to a matching variant of elemental Mephit. In addition, the coat has 5 charges and regains 1d4 + 1 expended charges daily at dusk. When a hostile creature's movement provokes an opportunity attack from you, you can use your reaction to make one melee spell attack with one of the summoned swords against the creature, rather than making an opportunity attack. The items you'll find in this gallery will be a mix of items used in my adventures and items that are part of a collection. Weapon (greatsword), very rare (requires attunement). Yet, the Orb of Cold never melts. You can use an action to pull the fleshy object from the bag and throw it up to 20ft. Change the name (also URL address, possibly the category) of the page. Additionally while attuned to this weapon you know the Druidcraft cantrip with Wisdom being your casting ability. See pages that link to and include this page. Arcane Strike. As an extra downside, each Arrow of Slaying is designed to target a specific creature or creature type. The wand regains 1 charge during a short rest or 1d4 charges during a long rest if you spend some of that time sweeping up dust or dirt with the wand. Warlords Bounty has three states; dormant, awakened, and ascended. As an action, a creature attuned to Rupture can slam the ground in front of it, causing a wave of destructive energy to issue forth in a 15 ft. cone. On a hit, a target takes 2d10 lightning damage. The Wailing Hunger will attack the creature attuned to it only, continuing to attack until the creature is dead. This long-lost silver glaive once belonged to an elven king. An Adult White Dragon - Infusion of Ice: Whenever a creature is hit by an attack with The Devourer when it is infused with a White Dragon Infusion, the target must make a DC 15 Constitution Saving Throw or have their movement speed reduced by 10 feet until the start of their next turn. Similar to a Bag of Holding, the weight of this coat does not change regardless of its contents. Check out my Homebrew Magic Items for 5E DnD right here. Regeneration. This distance increases to 45 feet at paladin level 18. Weapon (longbow), very rare (requires attunement). Open navigation menu. These bracers can be found with 1d6 random weapons already contained within, and a 10% chance of one of those items being a basic +1 weapon. You gain a +1 bonus to attack and damage rolls made with this magic weapon, which has the finesse property, regardless of which form it's in. Additionally, rather than the standard 1d8 bludgeoning damage, this flail deals 1d4 bludgeoning and 1d4 necrotic damage. While holding the sword, you can use a bonus action to cast the spiritual weapon spell from it (spell attack bonus +5, +3 spellcasting ability modifier), creating a spiritual duplicate of the scimitar in the air within range. While wearing the circlet, you can take a special Attack action on your turn to summon a number of floating, spectral swords equal to the number of gemstones in the circlet and make one melee spell attack with each of them against a target within 10 feet of you. Roll Initiative for the summoned creatures as a group, which has its own turns. Padded. Wondrous item, very rare (requires attunement by a Druid). While attuned to Oathkeeper you gain a +2 bonus to your Charisma score. Additionally this item seems to have some unknown resonance with creatures native to the Feywild. If you reduce a true dragon of at least CR 15 to 0 hit points with an attack from Blackfyre you can attempt to absorb the dragon's soul into the weapon. Righteous Leader. You have proficiency with this war pick if you are a dwarf. Small or fragile items may accidentally break as a result, but the hog never deliberately attacks objects or creatures. A creature with legendary actions can't be turned to ash in this way. While the swords are summoned, you can take this special Attack action on each of your turns. Append content without editing the whole page source. Once per long rest, a character attuned to the lantern can use their action to call forth a swarm of rats to their aid. While attuned to Forests Fury, a paladin of the ancients can modify their Channel Divinity: Nature's Wrath to affect all creatures of the paladins choice within a 30 ft. radius originating from the paladin. The homebrew content for fifth edition Dungeons & Dragons found at D&D Beyond includes tens of thousands of entries and browsing them is a regular habit of mine. After two weeks the attuned creature will begin hearing the whispers of Zehir guiding their actions and calling them to seek him out to finish the transformation that has begun. In bridging this gap, the One Who Would Be King created a peace that lasted for generations and brought forth an era of prosperity. With a chain and counterweight composed of a cold black iron and a head fashioned in a vicious serrated rictus, this flail strikes terror into the hearts of all those who behold it. Winter's Heart is typically acquired when it is dormant and each additional state can be achieved through various means; be they physical acts, emotional acts, or philosophical acts, it need only be a heroic act to awaken the next state for Winter's Heart. See more ideas about dnd 5e homebrew, dungeons and dragons homebrew, d&d dungeons and dragons. Shadow Drinker. This dagger deals an additional 1d6 cold damage on a hit. Once you have used this feature, you cannot use it again until you finish a short or long rest. Wondrous Item, artifact (requires attunement by a draconic sorcerer). Wondrous item, rare (requires attunement by a warlock with the Pact of the Tome feature, a wizard, or a creature with the Ritual Caster feat). I would also like to thank The Homebrewery for such an amazing tool to use! View and manage file attachments for this page. The flask magically restores one charge per day. A restrained creature can use their action to attempt a DC 14 Strength check to break free. It understands Abyssal and can communicate with the creature attuned to it telepathically, it is able to convey basic ideas and emotions to creatures that do not share a language. Once per turn, as part of the attack action, this dagger can be thrown at an object, structure, or creature within range; when the blade lands a creature attuned to it can chose to teleport to the dagger location, appearing with their hand on the hilt, or can teleport the dagger back to themselves, causing it to appear in their hand. This padded armor is a billowing assemblage of earth-colored cloth that seems to flow with the wind as if made of sand itself. A creature attuned to these bracers can now call forth or send back a weapon as part of an attack, rather than as a bonus action. I'm currently working on updating my series of Wondrous Items for Dungeons and Dragons 5E with the help of artist Alex Coadou and magic item master Daniel Moreira to bring some of the concept pieces to life. 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